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TheDyingSun

115 Art Reviews

39 w/ Responses

Lovely perspective! The colors make things pop as well! However, I think you should add more detail to the head of the head of the person in the drawing. The drawings looks odd without a detailed main focus. But otherwise, you have everything nailed down quite well! Keep up the awesome work!

Pretty good on the technical side, however, I think you need to rework the forms on the face a bit. The mouth is a bit too far from the center, and the shading reflects this. The eyes are uneven in height which gives a bit of an uncanny feeling to the character making it look like it has a serious medical problem. The last thing to watch for might be balance in the character. While I understand the concept of chibi, making sure that the character has balance in this style is so much more stressed due to the head size and implied weight of it. Just keeping an eye out for general stuff like this is helpful. Keep up the good work!

*coughs*
Misha is his name if you follow the comics (which are pretty cool to read).
Anyway, I love the stab at minimalism especially with the use of only three colors. Understanding contrast and color is a big part of composition in anything. With minimalism, you don't have to completely go all the way down with details though. I would suggest using minimalism as a way to exaggerated important features of a character, their posture, and expression. As an example, exaggerating the basic shapes of his stern facial expression is a great way to use minimalism. You did do this but, and I rarely say this, it's too detailed. Translating his face into the most important sharp shapes might become more interesting. Take what I say as you will, I haven't touched minimalism for a while. Nevertheless, you're balance and posture is perfect to the character and I hope to see more from you in the future!

monoko13 responds:

Should be noted that Mikhail is what his sisters call him since its short for Mikhail. Spy even calls him Mikhail in TF2's Old wounds comic. ALso thanks for the feedback and reply, I really appreciate it honestly! Minimalism isnt my specialty so it was fun to tackle.

HOL UP. Yes the description is too long, try to keep it a decent length, but not a full lab-report (those aren't fun to write).
Back to what I was here for:
SWEET MOTHER OF FLUFF! You have an amazing sense of color, light, and shading! I don't think I can go through everything specifically that needs to be fixed, but from what I (skimmed over) saw in the desc, you know a lot of what's wrong. So yeah, anatomy and perspective, just look at some stuff for that and with practice comes perfect! Good luck!

monoko13 responds:

Oh thanks for looking at my pic and for giving it a rating and comment, I'm really glad that you like it. One thing though I'm a tad confused about, did you mean that the description isn't fun to read but accidentally write or do you actually mean they're not fun to type out and stuff don't mind me asking?

Pretty cool logo! I feel like the entire logo would be made up of glowing panels because the center piece is already glowing. It feels kind of flat without everything else glowing. It might be helpful to add a small glow effect to everything according to their color, maybe about 2-4 pixels big? I shouldn't be as specific with that, but I hope you understand what I'm getting at. I see that the center is opaque and I believe you should make the logo look like it's engraved into a piece of metal or plastic. A gradient and some texture would help achieve that. It would add more depth and make it more like a badge in a sense. For use as a simple Identifying logo, it's ok, but when presenting something, it's always good to take that extra step! Still, it's slick and captures a futuristic look really well! I love the choice of front and how the ring around the entire logo gets smaller around the top and has increasing space sizes. Keep up the good work!

Tattorack responds:

Thanks a lot for your feedback! It is really appreciated.
I'll think about it and run this by the faction leader.

The line art and form has a wonderful elegance to it, but I think your shading should reflect this. Try messing around with colors for shadows and be aware of ambient lighting. Shadows aren't strictly black (sometimes maybe) and tend to reflect the environment around them. Experiment with colored lines as well. If you're line art is on another layer, use alpha lock to help yourself paint them in however you please. The wings look angelic and that really adds to the piece. Experiment further with brushes, especially for your background. Even using textured brushes in some cases can help with shading the color in line art. I can't wait to see what else you have to tell through drawing!

Interesting look to the character! I would say he just needs some cleaner shading. The shading on the character should be well defined emphasizing the crevasses and roughness in his character. While adding more detail to the pumpkin pieces, I would say try to find a simpler way to do the details for the roots otherwise. To accomplish this you can do quick drawing sessions where you time yourself trying to find the most efficient way to emulate a certain texture. The root details also kind of make it hard for the viewer to find a certain focal point, which I would have to assume is the face. Shading can also work to you advantage in that as well. The shadow created by the light on his hand should somewhat darken the arm in the foreground causing the torso to be a bigger focus. After that the light is very close to his face and should light it up the most creating a sort of contrast in that way. Thing is, you have a wonderful sense of structure and anatomy that is visible. The character balance is only slightly off, but it something you get the hang of. Anyway, keep at it!

The drawing truly has an interesting look to it! The line art is great! There are a few places I would say the line art needs a tiny bit of reworking, such as the beak and the right hand, but that's the challenge while working in one tone. The balance of the character feels a bit off, but I can feel some of the power behind the character's stance and motion. I might say to make the background cleaner as the blurred background kind of takes away from the clean line art. Possibly make the ground he's standing on reflective to show that while he looks mythical he still exists in the world around him. Try messing around with color for the shadows in the background as well. Black lines on black shading kind of ruins the mystical feel of the light blue magic and wings. I like how you did the effects over the plague doctor's right hand as well! And... I know that was a big array of items, but I hope I helped. Keep up the good work!

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